Golaem Crowd 6.4.4 (x64)

  


Golaem Crowd 6.4.4 (x64)
Golaem Crowd 6.4.4 | 95.2 mb

Golaem releases Golaem Crowd 6.4.4, is a crowd creation tool for Autodesk Maya, and it manages everything from making, animating and simulating a crowd, to rendering.


Golaem 6.4.4 (2019/04/04)

Improvements
- Added support of animation Crowd Render Proxy in the VRay Render plugin
- Enabled 0 backward and/or forward default lane count on the Traffic Locator
Bug fixes
- Fixed a GPU memory leak when using the Apex Cloth Behavior
- Fixed Cloth deformation not displayed at Cache Replay
- Fixed Sensor Locator Entity Type Filters references
- Fixed Lane Change not working in the Traffic Locator
- Fixed Driver Side not working in the Traffic Locator
- Fixed Layout Character Palette shuffle sampling not taken into account
- Fixed a crash when using Visual Feedback with no geometry mapped to the Sensor
- Fixed a crash when baking geometry without UVs as Alembic
- Fixed a crash when rendering with the Arnold Render plugin
- Fixed a crash when baking Geometry after changing Character Files
- Fixed IK when having null length bone in the Character Maker
- Fixed normals in the Arnold Render plugin
- Fixed UVs for fur in the VRay Render plugin
Refactoring
- Changed Layout Character Palette default shuffle sampling from 10 to 100
Supported Rendering Engines
- Mtoa 3.1
- V-Ray For Maya 4.0X
- V-Ray For 3ds Max 4.10
- Renderman Studio 22
- Mental Ray 3.13.X
- Redshift 2.6.14-20
- 3Delight Studio Pro 11.0.XX & 12.X
- Guerilla Render 1.4.4
- Katana 2.5 and 2.6 from KtoA 1.1.5.1, 2.0.4 and RfK 21.6, 22.1
- Unreal Engine 4.20
Also supported (but must be manually installed):
- Mtoa 3.0, 2.X
- V-Ray For Maya 3.6X
- Renderman Studio 21.5-7
- Redshift 2.5.64-71

About Golaem Crowd. Golaem Crowd is an artist friendly crowd simulation tool for Maya used in production by a long and growing list of visual effect studios. With Golaem it's easy to create diversity and apply behaviors to create natural looking crowds in a shorter time than has traditionally been possible. This introduction course assumes no previous knowledge of Golaem Crowd, but covers all aspects of the software and is based on direct production experience, so even existing users should find something new to learn.

About Golaem. Golaem develops artist-friendly tools to animate digital characters. Integrated in Autodesk Maya, Golaem makes it fast and affordable to populate worlds with directable digital characters, from a few to thousands. Artists from all over the globe use Golaem to bring life to commercials, episodic productions, feature films and games.

Product: Golaem Crowd
Version: 6.4.4
Supported Architectures: x64
Website Home Page :
http://golaem.com/

Language: english
System Requirements: PC
Supported Operating Systems: Windows 7even or newer
Software Prerequisites: Autodesk Maya 2016-2018
Size: 95.2 mb







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